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    3. Best Practices for Implementing Non-diegetic Music in Story-driven Games

    Audio Branding and Storytelling

    February 21, 2026 · Updated July 14, 2026 · Reviewed by Jermaine Harris

    Best Practices for Implementing Non-diegetic Music in Story-driven Games

    J

    By Jermaine Harris

    Reviewed by Jermaine Harris

    Jermaine Harris is the founder and CEO of Hutts Media. He writes researched guides across history, animals, automotive, technology, and more — drafted with AI writing tools and reviewed before publishing.

    Published by Breve Music Group

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